Receives Patent Approval for Innovative High-Brightness, Cinematic 3D Imaging Process
Receives Patent Approval for Innovative High-Brightness, Cinematic 3D Imaging Process
  • By Park wan-gyu (wangyu@koreaittimes.com)
  • 승인 2014.04.24 18:01
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SEOUL, KOREA - MasterImage 3D, provider of pioneering 3D solutions for theaters and mobile devices, today announced the approval by the Korean Intellectual Property Office (KIPO) of its key patents 10-1387096 and 10-1387097. Worldwide patent applications are in progress.

 

The patented, ground-breaking technology enables high-brightness 3D image projection in cinemas using a three-beam optical system. In order to improve sharpness and clarity of 3D imagery on-screen, the three-way beam technology provides best-in-class alignment between pass-through and reflected images, which is superior to processes used by existing two-beam solutions.

Incorporating a novel precision polarized beam-splitter (PBS), the MasterImage 3D method efficiently achieves higher performance of polarization and support for throw-ratios as low as 0.8, the lowest in the industry.

The MasterImage 3D method improves brightness efficiency; moreover, by eliminating the magnification lens found in competitive products, it also enhances the ease of installation and operation.

This newly patented 3D process is the technology behind MasterImage 3D’s MI-HORIZON3D digital cinema system. The MI-HORIZON3D debuted this year at the annual CinemaCon tradeshow in Las Vegas, demonstrating the potential for cinemas to deliver up to 14 foot-lambert (ft-L) 3D.

“The addition of these patents to our portfolio positions us as the leader in three-beam 3D solutions, as we rollout the most wide-reaching systems for today’s cineplex including our flexible range of financing options,” said Younghoon Lee, MasterImage 3D Chairman and CEO.

“Our dedication to optical innovation ensures the MI-HORIZON3D to be best quality and most cost-effective 3D technology for any screening environment. Large screens benefit from a three-beam solution to support lower throw-ratios. Smaller screens save cost by reducing lamp power of their projector and maintain extremely high 3D brightness.”

 


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